﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Net;
using System.Net.Sockets;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace Sega_Dama_3D
{
    //cliente jogo
    class Client
    {
        public static void TcpClient()
        {
            Client client = null;
            try
            {
                Int32 port = 8090;
                //Int64 port2 = 8090;
                IPAddress localAddr = IPAddress.Parse("127.0.0.1");
                //o ip local e a porta
                client = new Client();
                client.GetType();
                //Numero de Bytes
                Byte[] bytes = new Byte[256];
                String data = null;

            }
            finally
            {

            }

        }
    }
}